Game theory
Guillermo Owen.
3rd ed.
San Diego : Academic Press, ©1995.
xii, 447 págs. : ilustraciones ; 24 cm.
ISBN: 0125311516
Incluye referencias bibliográficas (p. 435-442) e índice.
Reseña: MathSciNet, 96i:90003
Contenido
- 1. Definition of a game
- 2. Two-person zero-sum games
- 3. Linear programming
- 4. Infinite games
- 5. Multistage games
- 6. Games with incomplete information
- 7. Utility theory
- 8. Two-person general-sum games
- 9. Two-person cooperative games
- 10. $n$-person games
- 11. Stable sets
- 12. Indices of power
- 13. The bargaining set and related concepts
- 14. Nonatomic games
- 15. Games without side payments
- 16. Spatial games.